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Gamebrott > Berita > Hideki Kamiya Jelaskan Alasan Di Balik Eksklusivitas Bayonetta 3

Hideki Kamiya Jelaskan Alasan Di Balik Eksklusivitas Bayonetta 3

by Galih Kresnawan
14 Februari 2018
in Berita, Switch
Reading Time: 5 mins read
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Sebelumnya diberitakan bahwa Bayonetta 3 hanya akan dirilis eksklusif untuk Nintendo Switch, lantas para fans pun berbondong-bondong menanyakan langsung ke Director Bayonetta 3 Hideki Kamiya.  Ia pun menegaskan agar fans menanyakan langsung ke Nintendo.

Kini, menurut berita terbaru yang kami peroleh dari Dualshockers, Hideki Kamiya menjelaskan alasan dibalik ketidakhadiran Bayonetta 3 di platform lainnya, melalui akun twitter miliknya.

I’ve got something I want to tell you all. It’s about Bayonetta 3. (1/15)

— ???? Hideki Kamiya (@PG_kamiya) 13 Februari 2018

We are a developer that creates games by signing contracts with publishers and receiving funds from them in order to cover development costs. (2/15)

— ???? Hideki Kamiya (@PG_kamiya) 13 Februari 2018

For Bayonetta 1, we signed a contract with Sega and received funds from them, then we proposed a design for the game and entered production. All of the rights belong to Sega. (3/15)

— ???? Hideki Kamiya (@PG_kamiya) 13 Februari 2018

At the time, our company had only just been established, and we weren’t properly equipped for multiplatform development, so after discussing with Sega, we decided to develop the game exclusively for Xbox 360. (4/15)

— ???? Hideki Kamiya (@PG_kamiya) 13 Februari 2018

However, after that, one of Sega’s trading partners ended up making a port for PS3, at Sega’s behest. More recently, they also decided that a Steam version should be developed, which was released last year. Sega owns the rights to all of these versions. (5/15)

— ???? Hideki Kamiya (@PG_kamiya) 13 Februari 2018

When we started making Bayonetta 2, we initially received funds from Sega to develop the game for multiple platforms, but the project was halted due to circumstances at Sega. Nintendo then stepped in to continue funding the game, allowing us to finish it. (6/15)

— ???? Hideki Kamiya (@PG_kamiya) 13 Februari 2018

As such, the rights belong to Sega and Nintendo. The rights owners decided the game should be made for Wii U. (7/15)

— ???? Hideki Kamiya (@PG_kamiya) 13 Februari 2018

Nintendo was also kind enough to fund a port of Bayo 1 for Wii U, and they even allowed us to use the Japanese voice track we created for the Wii U version in the PC version of Bayo 1 as well. (8/15)

— ???? Hideki Kamiya (@PG_kamiya) 13 Februari 2018

I am extremely thankful to Nintendo for funding the game, and to Sega for allowing them to use the Bayonetta IP. (9/15)

— ???? Hideki Kamiya (@PG_kamiya) 13 Februari 2018

As for Bayonetta 3, it was decided from the start that the game was going to be developed using Nintendo’s funding. Without their help, we would not have been able to kick off this project. (10/15)

— ???? Hideki Kamiya (@PG_kamiya) 13 Februari 2018

All of the rights still belong to Sega and Nintendo. The rights owners decided that the game should be made for Switch. (11/15)

— ???? Hideki Kamiya (@PG_kamiya) 13 Februari 2018

Game development is a business. Each company has its own circumstances and strategies. Sometimes this means games get made, sometimes it means they get cancelled. (12/15)

— ???? Hideki Kamiya (@PG_kamiya) 13 Februari 2018

But I believe that every single person involved is dedicated to delivering the best possible experience. I know that, to me at least, that’s one of the biggest goals when I set to work. (13/15)

— ???? Hideki Kamiya (@PG_kamiya) 13 Februari 2018

I cannot express how happy I am that we get to make Bayonetta 3, and we intend to do everything within our power to make it as good as it can be. That’s all we can do, and we consider it our greatest mission. (14/15)

— ???? Hideki Kamiya (@PG_kamiya) 13 Februari 2018

It took a while for production of Bayonetta 3 to be okayed, but now that it has kicked off, I hope it will turn into a wonderful encounter for all of you. (15/15)

— ???? Hideki Kamiya (@PG_kamiya) 13 Februari 2018

Patut dicermati bahwa Bayonetta 3 membutuhkan waktu yang cukup lama hingga akhirnya mendapat persetujuan dari Nintendo dan Sega.

Bagi kamu yang belum tahu, Bayonetta dan Bayonetta 2 akan menyambangi Nintendo Switch 16 Februari 2018 untuk versi Inggrisnya.  Bayonetta pun telah rilis di Steam.  Sementara Bayonetta 3 belum ada informasi lebih lanjut terkait jendela rilis dan mekanik gameplaynya.











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Galih Kresnawan

Chief Editor. Senior Content Writer. Noob at almost every games. Certified Memes Maker | Work HARD, Play HARDER!! | Contact me at galihka@gamebrott.com

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